These games take narrative consequences very seriously, and even minor in-game choices can lead to devastating outcomes.
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Games that broke genre rules and changed gaming forever
Discover six games that redefined their genres, from Breath of the Wild’s open freedom to Disco Elysium’s combat-free RPG design.
"Heavy bugtesting across every console will happen," too ...
Dialogue shouldn’t sound natural. Maybe that’s a hot take, especially given the sage advice that usually comes from well-meaning writing teachers or trusted mentors. Because of course we need dialogue ...
The CA-2890GX builds on the success of Cyber Acoustics’ popular line of monitor-mounted speaker bars, adding a fresh twist with customizable LED effects. Its compact, space-saving design easily ...
Cult role-playing game Undertale was created by indie developer Toby Fox and released in 2015. The game sees players exploring the monster-filled underground in an attempt to return to the surface, ...
Ever watch a movie or TV show where the loud scenes are always drowning out the dialogue? Or worse yet, while your two favorite characters are speaking, and their voices sound like a whisper. Turning ...
In the fall of 2025, I had the great pleasure of attending Tokyo Game Show, a trip that also naturally included a few pit stops to meet local developers and see what they were up to. On the very last ...
W hat, exactly, is the problem with college students? According to many people, they’ve lost the ability to tolerate dissenting views and engage in civil debate. W hat, exactly, is the problem with ...
The album will feature 20 songs from Undertale. Each one is going to be a Chill Arrangement version from that Square Enix line. A tracklist was released, so we do know what to expect, though there’s ...
RPG 'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment' RPG The dev ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
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