Dungeons and Dragons' canon pantheons are vast, so there are plenty of weird little guys for your odd and edgy character to ...
Every great story starts in a dungeon. At least, that's what the folks at Bethesda must've thought when they decided to begin almost every The Elder Scrolls game in the same fashion: Sad and ...
Every great story starts in a dungeon. At least, that's what the folks at Bethesda must've thought when they decided to begin almost every The Elder Scrolls game in the same fashion: Sad and ...
Add Yahoo as a preferred source to see more of our stories on Google. Bethesda's Former Elder Scrolls Loremaster Reveals His Idea for The Elder Scrolls 6 Story — and How It Would Have Set Up Elder ...
Crows is the next game from the team behind Draw Steel, and it promises a survival horror take on old school Dungeons and ...
Fortnite now has five Dungeons and Dragons islands, and if you're anything like me, you're redownloading the game and trying ...
Beware the deadly traps and monsters lurking in these iconic Dungeons & Dragons locations that are all more dangerous than ...
We may earn commission from links on this page, but we only recommend products we love. Promise. Stranger Things finale has come and gone, but that doesn't mean that we're actually ready to say ...
Wizards of the Coast has hired longtime Dungeons & Dragons writer James Haeck as a senior game designer, bringing one of 5th edition’s most prolific contributors fully in-house as the D&D team ...
Related reads:'I'm Sure There Will Be More Death Threats Again' — Former Bethesda Dev Wonders How The Elder Scrolls 6 Will Meet Expectations After 'Top 10 Game of All Time' Skyrim Bethesda’s former ...
Fallout Fallout lead Tim Cain worked 70+ hours a week for 2 years to make the classic RPG: 'I'm glad things have changed, that was unsustainable⁠—but it was also absolutely amazing' The Elder Scrolls ...