Meshcapade, the Max Planck startup based in Tübingen’s Cyber Valley, is being acquired by Epic Games – a U.S. game developer and creator of Unreal Engine, a game development technology. Alongside the ...
The partnership will see the two companies exploring how World Labs’ models can work alongside Autodesk’s tools, and vice versa, starting with a focus on entertainment use cases.
Epic Games, the maker of Fortnite and the Unreal Engine, has acquired the digital human company Meshcapade for an undisclosed sum. Meshcapade produces AI-based products that claim to provide the ...
Abstract: With the spread of generative AI, the study proposed a memory-based cognitive robot architecture by using a Large Language Model (LLM), inspired by the working memory of the human brain ...
A new paper outlines a unified, simulation-first pipeline that validates a lightweight, 3D printed 14 DOF humanoid before any plastic touches a heated bed.
This is the offical Pytorch implementation of PersPose, which estimates the 3D positions of joints from individual images. Below is the overall framework. We design Perspective Encoding (PE) to encode ...
Abstract: 3D human reconstruction from RGB images achieves decent results in good weather conditions but degrades dramatically in rough weather. Complementarily, mmWave radars have been employed to ...
A new dental club launches in Queen Creek, replacing insurance-first care with a transparent membership model built ...
Toyota’s new video game engine could allow “console-grade 3D rendering” within the infotainment displays ...
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