XDA Developers on MSN
After years of bugs, KDE Plasma 6.8 is turning on triple buffering for NVIDIA GPUs by default
Gaming on Linux is about to get a little bit better.
I've read some articles and have done my google searching but I'm still a little bit confused. I thought triple-buffering was an alternative to v-sync but from what I've read it's used along with ...
You buffer three times. You buffer, then buffer the buffer, then buffer the buffer's buffer. Actually I have no idea, I just like the sound of buffering the buffered buffer. I'll assume you're talking ...
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