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Virtual reality firm Survios unveiled Sprint Vector, a new virtual reality game with an innovative system for moving a character in VR. In the game, you swing your arms to make your character run in ...
Virtual reality firm Survios created a fine game with its Raw Data VR shooter. It made me tense and paranoid as I was surrounded by mechanical robots that I had to dispatch with high-tech weapons.
A lengthy testing period for this high-speed VR platformer starts soon and you could get access to the closed beta from the Shacknews team. After opening up for some closed beta applications last ...
Before Sprint Vector could even exist as a racing game the team at Survios had to solve the problem of people getting motion sickness in VR. Check out how they resolved the quandary in our exclusive ...
Survios the game development studio behind the awesome virtual reality shooter Raw Data, has this week announced that the closed beta for its next virtual reality game Sprint Vector will be starting ...
You can’t really talk about Sprint Vector without first mentioning the main reason for its existence: a unique locomotion method Survios dubs “Fluid Locomotion,” a system which requires you to pump ...
It was announced earlier this week that Survios’ latest game, Sprint Vector, is coming to PlayStation VR in Q1 2018. I was initially worried that PSVR’s limited tracking would hamper the game’s ...
Taylor Lyles is a staff writer at DualShockers. She specializes in gaming hardware, eSports, virtual reality, new releases and upcoming titles. Born and raised in Maryland, Taylor is currently ...
Taylor Lyles is a staff writer at DualShockers. She specializes in gaming hardware, eSports, virtual reality, new releases and upcoming titles. Born and raised in Maryland, Taylor is currently ...
Sprint Vector is one of the fastest-paced VR experiences I’ve ever had. It’s a cross somewhere between a kart racer, the first-person sprinting of Mirror’s Edge, and the style of Jet Set Radio. You ...
Virtual reality is still in a fledgling technology, but we’re already starting to see a number of studios confidently flexing while others fumble and some have failed to grasp what gamers want from ...
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