Meta CEO Mark Zuckerberg promises a unified metaverse, a seamless expanse of online 3D realms that work together regardless of what company built them. But if current tech industry trends are any ...
Mark Zuckerberg spent years insisting the metaverse was the next chapter of the internet, but the bill for that bet has finally come due. After roughly $70 billion in cumulative losses tied to virtual ...
Mona has raised $14.6 million to build a metaverse platform for 3D creators. It’s all about building worlds, not walls. Justin Melillo, CEO of Mona, sees it as a way to build an economy for artists ...
Dropp Group has acquired metaverse platform Phly for $25 million to build “digital twins” of the major cities in the world. Dropp said it is combining with Phly (which also spells its name Flyy), a ...
South Korea is known for its outsized technology and cultural exports, from smartphones and other consumer electronics, to the global phenomenon of K-Pop. Now, the country is working to add metaverse ...
PRNewswire/ -- transcosmos operates Geek Jack, a cross-border e-commerce site featuring entertainment items, most notably products from internationally popular virtual YouTubers, attracting users ...
SAN FRANCISCO--(BUSINESS WIRE)--Mona, the metaverse world-building platform built for creators by creators, announced today the closure of its Series A Funding Round. The oversubscribed round was ...
The platform aims to consolidate the resources of academic institutions and enterprises in China, and bolster research efforts in areas related to the metaverse. On May 22, Nanjing, the capital city ...
Meta's Mark Zuckerberg explains to investors why the company is sinking billions of dollars into the vague and nascent metaverse. The metaverse is hard to define, but Meta is a big believer in the new ...
It is difficult to make predictions, especially about the future, yet strategists and companies have developed tools and techniques to predict the trajectory of technology to steer their organizations ...
Stephen Shankland worked at CNET from 1998 to 2024 and wrote about processors, digital photography, AI, quantum computing, computer science, materials science, supercomputers, drones, browsers, 3D ...
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