With such a vision of Cyberpunk 2077 in mind, Pawel Sasko pointed out Temperance as his favorite ending. In this scenario, V ...
Cyberpunk 2077 's opening hours go to great lengths to show V and players the thrills of a crime-filled life. Fast cars, ...
In an in-depth interview for The Gamer, Cyberpunk 2077's lead quest designer Pawel Sasko told the outlet that development on ...
Paweł Sasko, główny twórca questów w grze Cyberpunk 2077, wskazał swoje ulubione zakończenie przygody w Night City.
We interview Kacper Niepokólczycki (Environment Art Director) and Pawel Sasko (Associate Game Director) about working with Keanu Reeves and meeting fans of Cyberpunk 2077 at PAX East in Boston.
The director of Cyberpunk 2077's sequel was apparently convinced he was getting fired right up to being asked to lead the follow-up. Cyberpunk 2077 lead quest designer Pawel Sasko is currently set to ...
"The gap in quality, specifically, is huge. It's like a canyon," says Pawel Sasko. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Speaking to ...
It’s been nearly a year since Cyberpunk 2077‘s release, and it’s safe to say that things didn’t quite work out the way that a lot of players hoped they would. While the game has had a rocky year to ...
Player feedback on Cyberpunk 2077 led CD Projekt to change how it handled choice and consequence in Phantom Liberty. This is according to the game’s quest director Pawel Sasko, who has discussed the ...
Apparently, it's possible to officially complete Cyberpunk 2077 without fully resolving its main plot. The news comes from an interview conducted by Polish site Spider's Web, during which Cyberpunk ...
Kyle has a degree in Film, Television, and Cultural Studies and has loved video games for as long as he can remember. He's owned every PlayStation, dabbled with the occasional Xbox, and even owned a ...
Speaking on the Flow Games podcast, CD Projekt RED‘s Pawel Sasko has revealed how a beetroot farmer based in Australia came to the attention of the studio and ended up working on The Witcher 4. I saw ...